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About Me
Juliana Soranno
As a Full Stack Engineer with a unique background in video games and technical design, I've spent four years refining my skills in Web3 and AI technologies. Based in New York City, I specialize in building responsive user interfaces with Next.js, React, TypeScript, and Tailwind CSS. I played a key role in developing a cutting-edge blockchain application that scaled to 30,000 users. This sharpened my ability to quickly master new technologies and deliver under pressure. I thrive in dynamic teams, optimizing user experiences and driving success.If you're interested in collaborating on challenging projects or discussing the latest in technology, I'd be happy to connect.
Resume
Work Experience
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Oct 2024 — Present
Designed and implemented UI/UX elements and menu systems in Unity for Hometopia, including an in-game screenshot tool that allows players to capture and share their creations to their portfolio and Steam profile.
Integrated features such as post-processing settings, field-of-view settings, pop-ups, menus, buttons, toggles, search fields, animations, download systems, and save-to-portfolio systems to optimize interface performance and polish user workflows, contributing to Hometopia's successful Early Access front-page feature on Steam.
Unity
C#
Figma
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Jan 2024 — July 2024
Architected and maintained the front end of Everyworld, a high-performance Web3 application serving 30,000 active users, using React, Next.js, TypeScript, Zustand, and Tailwind CSS.
Executed comprehensive testing, debugging, and deployment of a dynamic codebase with numerous evolving features, ensuring seamless adaptation and continuous improvement using GitHub for version control and Vercel for deployment.
Translated complex Figma designs into responsive, reusable React components, integrating features like account settings, crypto wallet connection, home pages, landing pages, profile pages, pop ups, and player tier/badge systems.
Collaborated with backend developers to integrate AWS Lambda, DynamoDB, and API Gateway, significantly boosting application performance and scalability.
React
Next.js
TypeScript
TailwindCSS
Zustand
AWS Lambda
DynamoDB
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Instructed classes of 2-25 students at 4 different expertise levels in Python, Lua, JavaScript, and Scratch
Created custom lesson plans at varying experience levels based on student interests
Python
Lua
JavaScript
Scratch
Management
Leadership
Instructing
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New York University — Tandon School of Engineering
Sept 2019 — April 2023
Bachelor's of Science in Computer Science, Minor in Game Engineering
Dean's List 2023
Design & Analysis of Algorithms
Game Development
3D Animation
Artifical Intelligence
Motion Capture
Operating Systems
Software Engineering
My Skills
Game Engineering
Unity 2D/3D
Unreal Engine
Godot
Adobe PhotoShop
Web Development
React
TypeScript
TailwindCSS
JavaScript
HTML 5
Python
C++
Motion Capture
Autodesk MotionBuilder
OptiTrack
Motive
Recent Projects
Hometopia
Game Engineer
The ultimate game for builders. Build your dream home with Hometopia’s powerful tools and realistic graphics. Collaborate with friends or build solo as you turn your creative vision to life. Build houses, neighborhoods, and entire cities.
Year2024
CompanyEveryrealm
Unity
C#
Figma
Luckyworld
Frontend Developer
Luckyworld is an exciting new addition to the Everyworld ecosystem, designed to offer players additional token utility where they can play custom real-money casino games by betting (and winning!) $EVERY.
Year2024
CompanyEveryrealm
React
TypeScript
Next.js
TailwindCSS
Zustand
Everyworld
Frontend Developer
A dynamic platform showcasing immersive digital experiences and Web3 innovations. EveryWorld integrates cutting-edge technologies to create engaging virtual environments and interactive applications, highlighting a commitment to exploring the future of digital worlds.
Year2024
CompanyEveryrealm
React
TypeScript
Next.js
TailwindCSS
Zustand
Library Management App
Full Stack Engineer
An ongoing project, the Library Management App lets users manage their book collections with full CRUD functionality. Search for books via the Google Books API, add them to your library, track favorite and completed books and securely log in using OAuth integration.
Year2024
Team Size1
React
TypeScript
Zustand
TailwindCSS
Next.js
Firebase
MongoDB
Google Books API
Ember Point
Motion Capture Developer & Technical Designer
Ember Point is a combat-focused, third-person action game. Play as a disgraced defector from a militaristic mega-corporation, Gravitus, who is stuck cleaning up the terrible mess his former employers left behind — all while wielding a top-secret “cure” for a gruesome disease.
Year2024
Team Size11
UE5
Hack Runner
Motion Capture Developer
A fast-paced motion capture film about a hacker who navigates a virtual reality world to steal classified data while evading pursuers in the real world. The film blends high-tech heists with intense chase sequences, leaving audiences wondering if the hacker can outsmart his enemies and survive.
Year2023
Team Size2
UE5
Motive
MotionBuilder
OptiTrack
Sodoku Solver
Programmer
A Sudoku puzzle solver designed using the backtracking algorithm to efficiently solve even the most difficult puzzles. This project highlights algorithmic problem-solving skills by exploring all potential configurations to find valid solutions.
Year2023
Team Size1
Python
CLI
Escape the Catacombs
Technical Designer
A 2D top-down heist game where you control a thieving cat, navigating a witch’s lair to steal valuable items. Use agility and strategy to evade guards and traps as you plan your daring escape.
Year2023
Team Size4
Unity 2D
C#
Shadow Frog
Narrative Designer and Game Artist
A visual-novel horror game where you play as a mysterious frog with no memory, navigating an eerie village that feels hauntingly familiar. Uncover dark secrets, solve puzzles, and confront forgotten memories to survive the sinister atmosphere surrounding shadowy frogs and unravel the chilling truth.
Year2023
Team Size2
Unity 2D
C#
Adobe PhotoShop
King of the Colony
Technical Designer
As a human disguised as a rat, you infiltrate a rat colony beneath the city to thwart their activities. Using time management and inventive puzzle-solving, navigate a subterranean world and uncover the surprising effects of new urban policies.
Year2023
Team Size3
Unity 2D
C#
An Epic Death
Motion Capture Developer
Two individuals engage in a visceral battle to the death. As the conflict unfolds within a stunningly detailed environment, the film encapsulates the raw power, tension, and ultimate fate of these combatants in a brief yet gripping cinematic experience.
Year2023
Team Size2
UE5
Motive
MotionBuilder
OptiTrack
Food Share
Lead Frontend Developer
A sleek, dashboard-style system designed to optimize food pantry operations. It efficiently manages inventory, tracks donations, and coordinates distributions, simplifying administrative tasks and boosting overall efficiency.
Year2023
Team Size4
HTML
PostgreSQL
sqlAlchemy
Testimonials
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Virgina Wu
Full Stack Engineer at Everyrealm Inc.
I have had the pleasure of working alongside Juliana at Everyrealm, where she was one of the main front-end contributors to our web app, Everyworld, which serves over 30k users. Juliana's ability to quickly master our tech stack — Next.js, TypeScript, Zustand and Tailwind CSS — was truly impressive. Juliana worked on all aspects of the web app, from onboarding and account settings to connecting multiple social accounts and building reusable components. Her expertise in creating beautiful, responsive UIs significantly enhanced our user experience.Beyond her technical skills, Juliana's positive attitude and collaborative approach made her a vital team member. She consistently went above and beyond to ensure our project's success, sharing her knowledge and supporting her colleagues. I highly recommend Juliana as a frontend engineer. Her quick learning, technical expertise , and teamwork make her an exceptional asset to any team.
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Oğuzhan Yangöz
Full Stack Engineer at Everyrealm Inc.
Juliana and I worked together in the engineering team at Everyrealm, where we collaborated to build multiple products. She was always on top of her tasks and extremely reliable, delivering work in the best possible way. One of the most impressive traits of Juliana as a colleague is her ability to learn and adapt quickly, reaching an independent working knowledge of any concept or stack in a very short time. She is highly proficient in Next.js/React, Tailwind, and implementing complex UI components under tight deadlines. Besides her technical skills, Juliana is highly communicative, very friendly, and super fun to work with, thanks to her lively personality. She has a great professional attitude, and it has been a fantastic experience working with Juliana at Everyrealm!
Contact Me
This website was created using Next.js, React, TypeScript, and TailwindCSS.
Deployed on Vercel, hosted onGitHub
© 2024 Juliana Soranno